
VIA PRESENCE
2011/2012
Developed for B2F's exhibition in Hyderabad (India), this interactive installation suggests the participants to interact in real time with a pictorial and musical environment connected to Hyderabad.
Everything is based on the visitor located in the middle of the creation. Immersed in the visual and sonorous content, his figure, his position, his movements, generate a transformation of the crossed universe, and become materials used as constituent elements of the show being created.
The canvas displayed in the exhibition space become some supports of projection and a sensitive interface between the body of the visitor and the one of the painting. In this way, their memories are being shared : it’s a whole world perpetually changing that is being opened to them. Layer by layer, stories or fragments of stories overlaying and answering each other.. a new story is being told.
TROMBINOTRON
2011/2012
This idea came after a workshop for children at Palais de Tokyo for the night museum 2010, in which we asked them to do funny faces in front of a camera, I had the idea to make this set up automated.
This is now known as Trombinotron. It allows people to take pictures from themselves.
These pictures are then added in real-time to a projected sequence responding to surrounding sounds. It’s more interesting to have the Trombinotron installed where there are shows/gigs.
The result is a collaborative stop motion piece of art that can be exported as a souvenir for the audience.
The first public test in a great party at Le 6B was awesome, the Trombinotron took about 4300 pictures. More than 750 people used it.
BLOW~
2008
Interactive installation developed by La Grande Fabrique for Dieppe International Kites Festival.
Users interactions, wind speed, and real-time video from kites are interpreted into a virtual world we made, and allow people to play with virtual sounding kites.
Blow~ has been entirely made by the artistic team of La Grande Fabrique using Max/MSP/Jitter : Thomas Collin, Mathieu Constans, Francis Faber, and me.
TEST TONE
2011
Digital installation by Clinton Watkins, Test Tone is an interactive video and sound artwork that invites participants to freely generate sequences of sonically affected broadcast test tone colours through physical movement.
Employing both unique custom made analog video technologies and sophisticated computer programming, Test Tone is based on the premise of technological feedback and improvisation.
Auckland artist and musician, Clinton Watkins has worked with combinations of sonic and visual material for the past fifteen years. Known primarily for his moving image works which dwell on often overlooked visual phenomena, such as the giant cargo ships that quietly drift in and out of the Auckland harbour daily, in this instance Watkins translates sonic frequencies into minimal colour fields through customised audio/visual hardware.
META-MALLETTE
2006-2011
Meta-Mallette is a software developed by Puce Muse. I took part of the development team for 4 years.
Puce Muse is specialized from 15 years on “Musique Vivante Visuelle Virtuelle” aka M3V (Live Visual Virtual Music). The Meta-Mallette™ constitutes the instrumentarium of large joysticks orchestra. It is an interactive dispositive that allows collective practice of computer-assisted music and image.
The Meta-Mallette is made up of 1 to 100 joysticks for as many practitioners, and virtual instruments developed by Puce Muse. It allows to discover sound and image synthesis and transformation technics as well as “interactive compositions” signed by composers and musicians.
All this music is performed in real-time through a complex Max/MSP/Jitter architecture. La Meta-Mallette includes algorithms from researches led at Puce Muse on the relation between gesture, sound and image, in collaboration with research centers such as LAM, IRCAM, LaBRI, LIMSI, and McGill university.
For more information, don’t hesitate to contact Puce Muse.
OSCKAR
2011/2012
OSCKAR is a Max/MSP application I made for La Grande Fabrique. It allows you to easily use data from USB/WACOM/OSC/MIDI devices into your Max/MSP patches.
Here the idea behind the patches : every data coming from the external world is referenced as a unique symbol in a dictionary.
These unique symbols are OSC formatted. OSCKAR can also generate new data, re-use them, and share them over the network with other OSCKARs.
You can get it from the Cycling’74 website.
Don't forget to visit La Grande Fabrique.
APPROXIMIX
2011/2012
ApproxiMix is a standalone application that allows you to browse Musique Approximative content.
It differs from the online player by proposing two simple decks, allowing you to approximatively mix songs together.
A real time image generator is coming in the next version with the development of http://data.musiques-incongrues.net.
In the meantime, why don't you check Musique Approximative...
GNG
1997-2012
Born in 1997, GNG is a band i’m running with my friend Germain Fraïsse. We make nice, childish and sweet electronic music. You can listen to it at bandcamp or soundcloud. Our VJ is Nicolas Roos.
We released some tracks on label such as MonsterK7, Catmobile, Egotwister, Elefant, Thrombose, Tri Postal, Headphonica... and remix artists including Figurine, Hypo, Guido Mobius or Printed Circuit.
Our first cassette album was released on MonsterK7 on April 2009 but it's already sold out. It's a selection of calm and home listening music. You can now freely download it on the MonsterK7's website.
In 2011 we released a double split vinyle with Kawaii, Nitneroc and Carton Sonore on the same label.
We are now working on a collaboration with Klimperei.
OTITE
2008-2012
Otite is an electronic/experimental music project I started some years ago.
I’ve released a free mp3 EP called Pertes Auditives.
I'm now working on some news tracks in order to release a full album...
ME ?
R&D Engineer - Systems Architect - INSA de Rouen, France
29 years old.
SKILLS
– Project and team management, application of standards, versioning.
– Interaction design, UI.
– Excellent knowledge of Max/MSP/Jitter, Max for Live and Ableton Live.
– Java/J2EE, JavaScript, PHP, other web languages and technologies.
– SGBDs and networks.
– Real-time sensors/data analysis, signal and image processing, sound synthesis.
– Experienced in Linux, OS X and Windows.
– Music composition and audio softwares.
– French as a native language, good english skill.
evrard.g@gmail.com
0033632469127